My practice is predominantly based in Blender, an open-source 3D modelling software, but expands into writing, sculpture and installation. I create speculative landscapes and immersive environments that explore damaged ecologies, science-fiction and the uncanny through a fundamentally human lens.
My practice is intuitive, it spills from my body across dimensions and materials. I am more concerned with play and experimentation than ‘final’ outcomes, and this gives my work an unrestricted energy. Passing a certain level of control over to machine or program changes the way I think about my work. It becomes collaborative, and this is when exciting developments occur.
My practice is leaky, overflowing into physical spaces. Borrowing, sharing and collaborating is important, if not essential. Art membranes should be porous, two-way streets of information allowing kind and inclusive advancements in all activities and methods that can be shared across fields. It is hard to progress in a closed loop.
Writing has drilled an exciting new depth into my practice. It lets me articulate emotions that I am still learning to express in digital space, while giving me room to reflect on the speculative worldscapes I make. Through writing, I am learning how to solidify the language I need to talk about these spaces and communicate the systems they exist within to human audiences. I use sound as the vessel to present text, but as my practice evolves, I am constantly exploring new modes of exhibiting.”
for i have the power to kill
without - the power to die -